AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Oman Q2 2022
Explore the performance of the leading boxing games on iOS in Oman during Q2 2022. Data from Sensor Tower reveals trends in downloads, revenue, and active users for top titles.
In Q2 2022, the top boxing games on iOS in Oman showed varied performance across downloads, revenue, and active user metrics. Here's a closer look at how each game fared:
Boxing Star: Real Boxing Fight had a relatively stable weekly revenue, peaking at $47 in late March and mid-April. Downloads fluctuated, with a notable peak at 13 in mid-May.
WWE Mayhem experienced significant growth in weekly downloads, reaching a high of 104 in mid-May and 79 by the end of June. Revenue also increased, peaking at $48 in late May. Active users saw a rise from 263 at the start of the quarter to 357 by the end.
Real Boxing: KO Fight Club maintained a steady revenue stream, with weekly earnings around $10-$15. Downloads were minimal, with a peak of 6 in late May.
Real Boxing 2 showed a significant increase in downloads, reaching a peak of 188 in mid-June. Revenue saw a notable rise to $33 by the end of June. Active users grew from 86 at the beginning of the quarter to 403 by the end.
EA SPORTS™ UFC® 2 had fluctuating downloads, peaking at 62 in mid-May and another spike to 53 at the end of June. Revenue remained relatively stable, averaging around $6-$12 weekly. Active users increased from 20 in late March to 91 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.